About
A dark black hole effect: a spherical mesh wrapped in smoke wisps, orbiting rings and fine debris, all driven by particle emitters on three attachments. It reads well against a bright sky, as in the preview.
Setup: drop the BlackHole MeshPart into Workspace and move it where you want it. It is anchored and every emitter is enabled, so it plays immediately. Adjust emitter Size, Rate and Lifetime to change density and scale. Some emitters have EmitCount, EmitDelay and EmitDuration attributes if you want to trigger bursts from a script. Visual only, no scripts and no sounds.
What's inside
- BlackHole MeshPart (anchored)
- 3 Attachments
- 19 ParticleEmitters
- No scripts or sounds
License
Free to use in your own games. Do not resell or reupload.